HuskTowns v3.1.3 Released

HuskTowns
changelog
21 Jun 2025, 17:05
Staff

HuskTowns 3.1.3 fixes bugs and improves compatibility with Minecraft 1.21.6.

  • Updated dependencies and improved compatibility with 1.21.6
  • Updated the Simplified Chinese (zh-cn) locales, courtesy of @jhqwqmc (#587)
  • Changed vehicle collision checks to use entity_interact if the player is riding the colliding vehicle
  • Fixed an issue where breaking / placing vehicles (minecarts, boats) wasn't being properly handled in some cases
  • Fixed throwing projectiles always being cancelled on Fabric due to a logical issue with inspection tool handling
  • Fixed TNT and TNT in Minecart explosions on Bukkit being unintuitively handled under entity_damage_terrain (now under explosion_damage_terrain)
  • Fixed some hostile mobs not being considered monsters for the purpose of player_damage_monster
  • API: Added a TownUpdateEvent, fired whenever a town is updated, courtesy of @JustAHuman-xD (#608)

To update from 3.1.2, just drag+drop.