HuskSync v4.1.0 Released
14 Oct 2026
HuskSync 4.1.0 adds support for MC 26.3, along with several bugfixes and improvements around playerdata saves/loads
The modern, cross-server player data synchronization system. Enable the comprehensive synchronization of player data – including inventories, ender chests, advancmenents and more – across your BungeeCord or Velocity network of Paper or Fabric servers.
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|---|---|---|
| HuskSync | MySQL PDB | |
| Open Source | ||
| Fast Redis Caching | ||
| Fabric Support | ||
| Inventory & Ender Chest | ||
| Health & Hunger | ||
| XP & Game Mode | ||
| Location | ||
| Potion Effects | ||
| Attributes | ||
| Map Art | ||
| Persistent Data | ||
| Economy Balance |
Compared against MySQLPlayerDataBridge v4.14.0. Map art syncing only available on Paper. For a full list of sync features, check the HuskSync Docs. We recommend a cross-server economy plugin – such as XConomy or RedisEconomy – to sync player balances.
HuskSync 4.1.0 adds support for MC 26.3, along with several bugfixes and improvements around playerdata saves/loads
HuskSync 4.0.0 adds support for MC 26.2, along with several bugfixes and QoL changes
HuskSync 3.9.0 adds support for MC 26.1.2.