HuskSync v4.1.0 Released

HuskSync
changelog
14 Oct 2026, 15:11
Staff

HuskSync 4.1.0 adds support for MC 26.3, along with several bugfixes and improvements around playerdata saves/loads

  • Added support for Minecraft 26.3
  • Added a configurable retry system for Redis commands, courtesy of @Emibergo02 (#646)
  • Added MONITOR as an event priority option (#735)
    • Only intended for use with combat-loggers that also use MONITOR, see Event Priority docs for more info.
  • Replaced the Jedis client library for Redis with Lettuce, courtesy of @Emibergo02 (#646)
  • Improved database saves for server shutdowns, restarts and player rejoins (#733 & #646)
  • Improved playerdata syncing logic from Redis when switching between servers (#738)
  • Fixed a race condition between DISCONNECT and WORLD_SAVE snapshots (#731)
  • Fixed queued DISCONNECT saves being lost during server shutdown (#741)
  • Fixed missing arguments for /userdata click commands in chat (#734)
  • Fixed a "double death" issue for servers with hub or lobby setups (#735)

To update from 4.0.0, just drag+drop. An update to the locale file should automatically be applied.