HuskSync v4.1.0 Released
HuskSync 4.1.0 adds support for MC 26.3, along with several bugfixes and improvements around playerdata saves/loads
- Added support for Minecraft 26.3
- Added a configurable retry system for Redis commands, courtesy of @Emibergo02 (#646)
- Added
MONITORas an event priority option (#735)- Only intended for use with combat-loggers that also use
MONITOR, see Event Priority docs for more info.
- Only intended for use with combat-loggers that also use
- Replaced the Jedis client library for Redis with Lettuce, courtesy of @Emibergo02 (#646)
- Improved database saves for server shutdowns, restarts and player rejoins (#733 & #646)
- Improved playerdata syncing logic from Redis when switching between servers (#738)
- Fixed a race condition between
DISCONNECTandWORLD_SAVEsnapshots (#731) - Fixed queued
DISCONNECTsaves being lost during server shutdown (#741) - Fixed missing arguments for
/userdataclick commands in chat (#734) - Fixed a "double death" issue for servers with hub or lobby setups (#735)
To update from 4.0.0, just drag+drop. An update to the locale file should automatically be applied.