Guides
- 📚 Setup
- 📝 Config Files
- 🖥️ Commands
Documentation
- 📺 Channels
- ✍️ Formatting
- ✉️ Group Messages
- 🤫 Filters and Replacers
- 🔎 Social and Local Spy
- ⚙️ Backend Chat Entry
- 📜 Join and Quit Messages
- 🔵 Discord Hook
Note:The information of this page does not apply to those running HuskChat on a single-server Spigot setup.
This page provides information on using HuskChat on the proxy with backend plugins or mods that rely on using chat for data entry.
Plugins that rely on users entering things in chat to set names are not using the chat API in the way it was intended. Data entry should be done through commands, not through chat. Especially with the arrival of Minecraft 1.19.1, plugins should move away from relying on this (even if it is convenient).
Anvil menus, command entry, sign menus, and other methods of data entry should be used. Some plugins, like QuickShopReremake provide command alternatives (/i <amount>
) for data entry for this reason exactly.
passthrough
, local_passthrough
and global_passthrough
.
passthrough
scope./i
, for instance)/i
and enter the data. Players can then change their channel back as they normally would.