HuskTowns provides several API events your plugin can listen to when players do certain town-related things. These events deal in HuskTowns class types, so you may want to familiarize yourself with the API basics first. Note that on cross-server setups, events only fire on the server the event occurred on and will not fire as a result of API calls/updates.
Consult the Javadocs for more information—and don't forget to register your listener when listening for these event calls.
List of API Events
|Bukkit Event class||Since||Cancellable||Description|
|1.8||✅||Called when a town is created|
|1.8||✅||Called when a town is deleted|
|1.8||✅||Called when a player claims a chunk for a town|
|1.8||✅||Called when a player deletes a claim|
|2.1||✅||Called when a player deletes all of a town's claims|
|2.0||✅||Called when a player walks into a town claim from wilderness or another town|
|2.0||✅||Called when a player walks out of a town claim into wilderness or another town|
|2.0||✅||Called when a player joins a town|
|2.0||✅||Called when a player leaves or is evicted from a town|
|2.0||✅||Called when a player is promoted or demoted within a town|