Guides
- 📚 Setup
- 📄 Config File
Documentation
- 🖥️ Commands
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- ✍️ Placeholders
- 🔗 Relational Placeholders
- 🔀 Conditional Placeholders
- ✨ Animations
- 🖼️ Custom Logos
- 🔗 Server Links
- 📦 API
If you'd like to display a custom logo or image in your TAB menu, like the example listed on the project listing,† you will need to make use of a resource pack to retexture Minecraft's default Unicode characters.
To do this, you'll need to make a resource pack, and set it to be used on your servers as the Server Resource Pack ‡. To do this:
pack.mcmeta
for the correct Minecraft version and placing this inside the root of a directory./assets/server_name/textures/font
. Replace server_name
with your server name (lower case, no spaces)/assets/minecraft/font
directory.default.json
, which we will use to specify a unicode character to replace with your logo texture.default.json
file, which will replace the (non-existent) Unicode character \ue238
with your logo. Remember to replace server_name
with the server name you used earlier:{
"providers": [
{
"file": "server_name:font/logo.png",
"chars": [
"\ue238"
],
"height": 50,
"ascent": 35,
"type": "bitmap"
}
]
}
height
and ascent
values in the file to suit your logo's size.~/.minecraft/resourcepacks
folder and select your newly created pack in the Resource Packs menu.\n
) after the Unicode character to add spacing between the header and player list. Use /velocitab reload
to get it right.server.properties
files. You should do this on all your backend (Spigot/Paper/Folia/Fabric, etc.) servers.You totally could render the entire Bee Movie in the TAB menu by retexturing a ton of impossible Unicode characters with this method, yes (at a low resolution, granted). Bare in mind there are limits on maximum server resource pack sizes, so you'd need to do some optimizations. Your Velocitab config file would also be very long. Have fun.
† — Courtesy of https://mineinabyss.com Mine in Abyss.
‡ — Taken from this helpful Reddit comment on /r/admincraft by /u/MrPowerGamerBR.